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[VIDEO] Gaming and studying: a new learning approach by UCC Future Classroom Lab

Combining gaming and traditional studying is a great opportunity for teachers to increase engagement with the students. This is the innovative approach of learning adopted by UCC Future Classroom Lab, in Denmark.

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03, March 2017
Acer Chrome-based devices at Glostrup School, Denmark

Acer Chrome-based devices represent the newest way to improve communication and collaboration inside classrooms. Choosing to install 26 Acer All-in-one PCs, Glostrup School has inaugurated the First Danish Google Classroom.

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24, February 2017
The benefits of Gaming in Education: the Build A World case

Gaming improves critical thinking and social and communication skills, and it can give many benefits to students and educators. Build A World's gaming platform creates a more connected learning environment.

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27, January 2017

What to read next

Enhancing the learning process through text-to-speech technologies

Text-to-speech technology works in a very simple way: it converts text into audio. It's as simple as important, first of all for students struggling with learning disabilities.

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27, September 2018
Bringing AR into the classroom: ARCore is now available on Acer Chromebook Tab 10

Google has announced the launch of ARCore for the Acer Chromebook Tab10, allowing educators to provide Augmented and Virtual Reality in the classroom.

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17, October 2018

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