Success Stories

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Pioneering the use of Acer Chromebooks in Wheatley Park School, UK

Thanks to a team of teachers with a genuine passion for implementing technology in the classroom, Wheatley Park School can be considered a pioneer in using Google Suite and Acer-Chrome based devices in education.

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10, April 2017
[VIDEO] Gaming and studying: a new learning approach by UCC Future Classroom Lab

Combining gaming and traditional studying is a great opportunity for teachers to increase engagement with the students. This is the innovative approach of learning adopted by UCC Future Classroom Lab, in Denmark.

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03, March 2017
Acer Chrome-based devices at Glostrup School, Denmark

Acer Chrome-based devices represent the newest way to improve communication and collaboration inside classrooms. Choosing to install 26 Acer All-in-one PCs, Glostrup School has inaugurated the First Danish Google Classroom.

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24, February 2017
The benefits of Gaming in Education: the Build A World case

Gaming improves critical thinking and social and communication skills, and it can give many benefits to students and educators. Build A World's gaming platform creates a more connected learning environment.

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27, January 2017

What to read next

Gamification in Education: the future of learning

Discover why teachers should integrate a gamification approach in their lessons to create a more effective learning experience.

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29, March 2018
Cloud Computing: a key tool for the schools of tomorrow

Cloud-based technologies make learning more accessible, more convenient, more collaborative and safer. Discover why it will be a cornerstore in the schools of tomorrow!

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21, June 2018

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